![]() ![]() In fact, the team at Dlala had over 90 years' worth of Mickey history to take inspiration from. We want people to come into the game and feel like they're getting to embody those characters that they love." Nailing these characters' personalities was really important for the team, as AJ Grand-Scrutton, CEO and creative director at Dlala Studios, tells me: "These characters have got decades upon decades of personalities and stuff that has come before us. All of this was helped by the fact Disney legends Bill Farmer and Tony Anselmo have returned to reprise their roles as Goofy and Donald in the game. ![]() ![]() ![]() The humor, the interactions between the characters, and their personalities were so spot on during that opening cutscene, I couldn't help but compliment the devs for the game's writing during the preview. This just shows how well the developers know the characters they're working with, and that this is a game for Mickey Mouse fans by Mickey Mouse fans. The main thing I was impressed with though, is just how familiar the main characters are – to the point where it felt like each of the playable characters had stepped out of a Mickey Mouse animated short. Each area in the world of Monoth is themed differently and appears more magical than the last, and I was blown away by just how vibrant and colorful each part of the level was as well as how fun the platforming in this game looks. As I watched the developers at Dlala Studios hop onto platforms as Minnie, swing from vines, and interact with other magical creatures, I was charmed by the world the developers have created. During my preview of Disney Illusion Island, I got to see the game's opening cutscene as well as a couple of its gorgeously-designed levels. ![]()
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